This 2,5 hours fully narrated texture breakdown series will cover all the aspects of the workflow I use to texture assets in Substance Painter, using my latest personal project Wastelander. This tutorial requires a basic to intermediate level of understanding…
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I created a video with a quick overview of the texturing and lookdev work I did on the Bell OH-58 Kiowa I recently published on my Portfolio and on Artstation. After modeling the helicopter in Maya, all the texturing and…
In this article, I will explain how I used Marmoset Toolbag 3 to create static renders of the International Space Station used in the short film, Flax – Sh*t in Space, produced by Bacon Oslo.
The making-of Lemmy the Robot has been published on the September 2014 issue of 3D Creative Magazine. On their website it’s possible to see a preview of it, or to buy the full issue:
The idea came when a friend and colleague asked me to model a High resolution model of the Combine APC from Half Life 2 to be used in short film he wanted to shot. Since it was supposed to be…